![]() I simply froze this track after I was done using it, keeping my latency as low as possible without worrying about any clicking and popping. ![]() It’s probably using a lot of my buffer for these samples, but it still seems odd to me. My best guess as to why this is happening is that the patch layers two fretless bass soundsources and adds some effects and arpeggiator to them. I can even get well into the mixing process before increasing my buffer size for the really intense mixing work. There is never any clicking and popping while I do that. In a typical project I may have Trilian, three instances of Omnisphere, Razor, Superior Drummer and iZotope Nectar 2 on a vocal in tracking (low-latency) mode. Granted, I run my interface at 24 bit, 96 kHz at the lowest buffer size, but it still shocks me that this is a problem. ![]() For context, my PC is an absolute beast and can handle serious gaming, video editing, and music production with ease. Just one of the patches caused a considerable amount of clicking and popping. The only complaint I have is that some of these sounds are CPU heavy to a degree I’ve never encountered before. Many of my videos are very much performance based anyway, so I thought it would make sense to make a track showcasing some of my favorite new (and old) patches. That’s really what inspired this vlog and the music I ended up recording. The sound design here is top tier and extremely usable in a variety of situations. In true Spectrasonics fashion, these patches do not disappoint. That’s why the most exciting part of this update is the 200+ new patches that come with it. Gone are the days when I could spend a few hours dialing in a patch. Because I am currently publishing five videos a week, each complete with their own thumbnails and blog posts, I need to work fast. ![]() While I do occasionally make my own patches for Trilian, the new sound design capabilities are not my favorite part of the update. Trilian 1.5 is finally rectifying that by updating the GUI and adding additional waveshaping options, filter types, and over 200 patches. When Omnisphere upgraded to version 2 (and now 2.6 and beyond), Trilian was stuck with the same layout from the Omnisphere 1 days. Omnisphere is in a league of its own and always will be, but the two share much of the same architecture. In today’s Studio Blog, I wanted to talk about some of the new features and what I’m most excited about. ![]() This is a huge win for Trilian users because it brings the synth up to speed with its big brother, Omnisphere, for the unbeatable price of zero dollars! This is a big deal considering so much of what we gain with version 1.5 is what Omnisphere users paid for when they upgraded to version 2. After many years, Trilian is finally getting a major update, taking it to the next level. ![]()
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January 2023
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